![]() ![]() Sure, there’s a narrator that relays the story to the player and gives you an idea of what’s going on, but in-game interactions? You’ve got to interpret them through pictures. See, the interactions in Tails of Iron don’t include text, but are rather conveyed with little pictures that act as a communication between creatures. What follows is a grand tale that’s told in an interesting way. Embracing his new role as the king, Redgi must venture across the land in order to re-build the kingdom and rescue his kidnapped family. Disaster strikes upon this event though, with the frogs laying siege upon their home and ultimately destroying it, leaving Redgi’s kingdom in tatters. ![]() Tails of Iron tells the story of an on-going war between the Kingdom of Rats and the Kingdom of Frogs, with the player taking on the role of the young rat prince Redgi as he’s handed the throne to the kingdom by his father. Check out a gallery of screenshots down below: They’ve managed to hit the ball out of the park with the game too, with Tails of Iron proving fun to play, beautiful to look at, and charming to unravel. But yeah, knowing Odd Bug Studio was at the helm was what got me invested at first. I mean, the concept alone is enough to appeal to anyone really, with an anthropomorphic rat heading on an action-RPG fantasy adventure. I have a real fondness for developer Odd Bug Studio after playing (and loving) their PlayStation VR title The Lost Bear, so Tails of Iron was on my radar from the moment I knew they were working on it. ![]()
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